Thursday, October 4, 2012

Ready...Set...Ride uses Cloud Computing, Photoshop and Bits & Bytes


Ready...Set...Ride is a mobile application that uses GPS tracking to provide students with accurate, real time arrival times of Centro buses and shuttles. In addition to bus arrival times, Ready...Set...Ride will also provide directions to nearest bus stops, transit directions from one location go another, bus route maps, and alerts for each time the every bus is running its final route.

As a service that replaces paper schedules and reduces waste, Ready...Set...Ride will operate on the premise of clean, green computing and will utilize cloud computing in several ways. Cloud computing is the delivering of computing resources and services over a network. Ready...Set...Ride will store user's log in information on the cloud. Additionally, whenever a user lists a bus route as one of their favorites, it is stored under that person's profile as well. Ready...Set...Ride will also need a storage medium for increased amounts of traffic and cloud computing will be the most convenient medium. Ready…Set...Ride application developers will develop and run the software on a cloud platform using Platform as a Service cloud computing.

Ready...Set...Ride will also use Photoshop in the development and promotion of the application. The application's logo will be created using Photoshop. Photoshop will also be very important for printing flyers for our social media pages, and the designing of the app's interface. During promotion of the app, pictures will be placed in several media outlets on campus such as the Daily Orange and JERK magazine, and also on Centro buses. Photoshop will be very much useful during the publicity process.

As with any other computers, the computers used to operate Read...Set...Ride and the computer based devices that the application will be downloaded to will process data in bits and bytes. And communicate using ASCII coding. The system unit will convert letters that are typed into the application to their different ASCII binary codes, and then store them in memory for processing.  After processing, the binary code for each letter is converted to an image and displayed through the screen.

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